Rules
64 coins enter. One survives.
Clasher turns memecoin launches into a daily tournament. Instead of 100 coins fighting for attention, everyone watches one bracket and backs a fighter.
1
Draft
64 coins enter a bracket every day. Anyone can buy any of them on a bonding curve. When the draft closes, seeds are set by market cap: #1 vs #64, #2 vs #63 and so on.
2
Battle
Each round every coin fights one opponent for 3 minutes. The score is net inflow: SOL bought minus SOL sold during the round. Buying is a vote. Selling is desertion.
3
Buzzer
At the buzzer the coin with more net inflow wins and devours the loser: the loser's whole reserve moves to the winner. 20% goes straight into the winner's curve, so its price jumps for everyone already holding it.
4
Ashes
Holders of the devoured coin get 80% of its reserve as ashes. Ashes convert into the winner's coin at the current price. Convert first and you get more tokens; whatever is left converts automatically at the next buzzer. Losers become the winner's newest community.
5
Rounds
64 → 32 → 16 → 8 → 4 → 2 → 1. Six buzzers. Pools merge every round, so the finalists carry the money of half the bracket each.
6
Champion
The last coin standing graduates with everything it absorbed and stays tradeable. Tomorrow a new bracket opens.
Money
Trade fee1% · 50% of it to the coin's creator
Entry fee for a creator coin0.5 SOL
Devour split20% into the winner's curve · 80% ashes for the loser's holders
Bonding curvepump.fun-style, 1B supply, 30 SOL virtual reserve
Strategy cheat sheet
- · Back the underdog late. If a whale flips a lopsided battle in the last seconds, cheap underdog bags eat a big pool.
- · Defend your castle. Holding a big coin means someone can snipe the round with fresh money. Keep buying or lose 20%.
- · Convert ashes fast. The first converters get the winner cheaper than the rest.
- · Bring people. Creators earn fees on every trade of their coin. A coin with a crowd survives more buzzers.